I
found this task hard at first. Having to feel around the models face to
determine where there was bone and where there was not was difficult, but you
start to understand and realise that not everybody’s face is exactly the same.
Throughout
the task I started to get a bit more comfortable and so did my model with me
feeling around her face constantly trying to figure out where bones stopped and
started.
I used
grease paint on my client’s face and found it was much easier to move and blend
afterwards and easy to come off when I made a mistake. I also discovered that
it does not crack like water based paints do, which is where I have always gone
wrong in the past with. Grease paints are not a medium I am used to working
with but found them effortless to put onto the face and would definitely use
them again. These paints are easy to blend and do not need layer after layer to
build up the colour needed.
The
only struggle I had, once I had grasped the concept of the task properly, was
around the eye because the grease paint liked to go into the creases which resulted
in lines and uneven colour on the eyelid. I resolved this problem by using
water based paint and letting it dry before letting her open her eye.
I
think I could improve by making the blending bits darker as it looked there is
no colour below her zygomatic bone and temporal bone. Her teeth are also uneven
and could be worked on to make them more realistic and look less like lines or
stitched on her face.
However,
overall, for my first attempt I am please with myself. I think the makeup gave
the overall affect intended and shows a good understand of the anatomy of the
skull.